Reflexive Abilities are special abilities that target the unit itself. In a sense,
all special abilities have this characteristic, but this category is only
for those that involve performing a specific action on the unit, such as
Healing or Death Cloud.
- Artificer: heal 2 hit points on a construct unit
- Artillery Machine: require a special figure to use special abilities
- Aura of Necromancy: undead within 2 steps get +1 movement
- Aura of Peace: non-move orders cost an extra point
- Death Cloud: automatic damage to adjacent units
- Healing: heal living figures
- Lord of the Dead: heal 1d6 regenerating figures
- Necromancer: heal undead unit figures
- Regeneration: heal one figure each turn