Healing Abilities allow you to return downed figures to play. Healing abilities
always return a figure to an empty starting position, and all of them
are limited to particular types of units.
- Artificer: heal 2 hit points on a construct unit
- Grand Druid: heal Gallic units from control terrain
- Healing: heal living figures
- Lord of the Dead: heal 1d6 regenerating figures
- Necromancer: heal undead unit figures
- Regeneration: heal one figure each turn