Healing Abilities allow you to return downed figures to play. Healing abilities always return a figure to an empty starting position, and all of them are limited to particular types of units.

  1. Artificer: heal 2 hit points on a construct unit
  2. Grand Druid: heal Gallic units from control terrain
  3. Healing: heal living figures
  4. Lord of the Dead: heal 1d6 regenerating figures
  5. Necromancer: heal undead unit figures
  6. Regeneration: heal one figure each turn