Damage Modifiers change the damage results during combat. This includes abilities like Berserker that cause retaliatory damage to be triggered, abilities like Fire Arrows that increase the damage, and abilities list Tough that reduce it.

  1. Berserker: does damage to units that damage it in close combat
  2. Brutal: does extra damage in close combat
  3. Direct Fire: deal direct damage at very long range
  4. Dragon's Gift: 2d6 damage on close combat attacks
  5. Fire Arrows: +1 damage during ranged combat
  6. King of the Gauls: does variable damage to units that damage it in close combat
  7. Poison: injured enemy figures die after close combat
  8. Spirit of Chaos: 1d6 damage for close combat
  9. Tough: one less damage from combat