Attack Bonuses increase the number of the attacker's dice for a close combat attack. In general, this only happens under certain conditions (e.g. Trample provides a bonus when the target unit is artillery or infantry).

  1. Aggressive: +1 close combat attack die after moving
  2. Carnivorous: +2 close combat attack dice against cavalry
  3. Claws of Chaos: 1d6 extra attack dice
  4. Cunning: +2 close combat attack dice against a bad side
  5. Demolitionist: +3 close combat attack dice against construct units
  6. Fervor: +1 attack die against enemies next to other friendly units
  7. Hellenic Pride: +4 attack if Egyptian, +2 defense if Greek
  8. Nature Magic: +2 attack against construct, undead, and mythic units
  9. Resentful: +2 close combat attack dice vs. humans
  10. Specialized: +1 attack dice against mixed and irregular units
  11. Trample: +2 close combat attack vs. artillery and infantry
  12. Xenophobic: +2 against foreign units if no friendly foreigners