Attack Bonuses increase the number of the attacker's dice for a close
combat attack. In general, this only happens under certain conditions (e.g.
Trample provides a bonus when the target unit is artillery
or infantry).
- Aggressive: +1 close combat attack die after moving
- Carnivorous: +2 close combat attack dice against cavalry
- Claws of Chaos: 1d6 extra attack dice
- Cunning: +2 close combat attack dice against a bad side
- Demolitionist: +3 close combat attack dice against construct units
- Fervor: +1 attack die against enemies next to other friendly units
- Hellenic Pride: +4 attack if Egyptian, +2 defense if Greek
- Nature Magic: +2 attack against construct, undead, and mythic units
- Resentful: +2 close combat attack dice vs. humans
- Specialized: +1 attack dice against mixed and irregular units
- Trample: +2 close combat attack vs. artillery and infantry
- Xenophobic: +2 against foreign units if no friendly foreigners